GOD OF WAR

2018 – 2020 / SANTA MONICA STUDIO • SIEE

May it be the dwellings of Svartalfheim, the Ironwoods of Jutonheim, the lush rainforests of Vanaheim or the great wall of Asgard, it was a great pleasure to help create these fantastic realms and their architecture. The final game shows these contributions coming together nicely as yet another part in this epic tale. Enjoy the fruits of our contribution, as we enjoyed having accompanied Santa Monica Studio throughout the whole pre-production phase.

TEAM

Tobias Mannewitz – Design Director
Floris Didden – Design Director
Valentin Lessnerkraus – Head of Production
Robert Auls – Producer
Vilius Petrauskas – Concept Designer
Robert Simon – Concept Designer

Constantin Marin – Concept Designer
Jannis Mayr – Concept Designer
Viktor Jonsson – Concept Designer
Dan Blomberg – Environment Designer
Armin Chaudhry – Environment Designer
Finn Meinert Matthiesen – Environment Designer

Maximilian Grienig – Environment Designer
Phillipp Scherer – Environment Designer
Christian Reiske – Prop Designer
Christoph Stryczek – Prop Designer
Ricardo Lima – Prop Designer
Benjamin Schulte – Prop Designer
Leo Eberding – Intern

VANAHEIM

svartalfheim

jotunheim

Iron Forest Biomes

Nidavellir

Asgard

Prop DESIGNs

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