2016 – MONOLITH GAMES / WARNER BROS. ENTERTAINMENT
We’ve been given the opportunity to create elaborate environments for the sequel of the well-known game “Middle-earth: Shadow of Mordor”.
The team at Monolith gave us great artistic freedom to visualize the vision for each tribe and location. During the project we focused on research for all the various times of the day (e.g. golden hour) and to capture as much of the characteristics as possible within the scene. Taking into account weather effects, tribe societies and simply displaying daily routines as ordinary orc.
Henrik Bolle – Creative Director
Valentin Lessnerkraus – Production Coordination
Benjamin Schulte – Illustrator
Floris Didden – Illustrator
Kirill Barybin – Illustrator
Philipp Scherer – Illustrator
Sebastian Gromann – Illustrator
Sven Sauer – Illustrator
Tobias Mannewitz – Illustrator
Viktor Jonsson – Illustrator
This website is provided by KARAKTER Bolle Mannewitz GbR, Saarbrücker Strasse 24, 10405 Berlin, Germany.
VAT-ID-No.: DE 318 341 843
All material © KARAKTER Bolle Mannewitz GbR, unless otherwise noted.
KARAKTER is a registered european trademark of KARAKTER Bolle Mannewitz GbR.
KARAKTER Design Studio GmbH is operating under license by KARAKTER Bolle Mannewitz GbR.